UX and UI
I Tested Opus 5.5 at Every Effort Level for UI Des...
I was curious how different effort levels impact the quality of output Opus 5.5 produces. So I tested Opus 5.5 at every effort level, from…Continue reading on UX Planet »
Inside the life of a UX designer: Agnieszka’s jour...
From self-taught UX designer to leading products from idea to launch, Agnieszka’s journey shows how structured learning can turn experience into confidence. Discover how she built a broader UX skillset, what her day-to-day role really looks like and why...
What it takes to build great products now
Getting to a prototype is easier than ever. The harder work is sustaining speed all the way to launch, choosing the right direction, and creating products that stand out. Here’s what that takes.
Design League Savings, AI Tutor and Pricing Update...
Rikke and I started IxDF in 2002 with nothing. We lived in a bamboo hut in Thailand with no investors, no safety net, and no plan B. We had a conviction that world-class design education should not be a...
GPT-6 Astra vs Opus 5.5: Which one is better for p...
Anthropic recently updated its flagship AI model, Opus.Continue reading on UX Planet »
The power of product-based learning
There’s a big difference between having an idea and making it real, and in that space is where learning happens. Here’s how teachers are using Figma to give their students hands-on design experiences.
Claude Opus 5.5 for Product Designers
Anthropic just updated its frontier AI model, Opus. The new model, Opus 5.5, demonstrates even better results than its predecessor, Opus 5.Continue reading on UX Planet »
Time to Conduct Listening Tours That Actually Chan...
A real listening tour isn’t a communications exercise, a morale campaign, a leadership visibility tour, or a “we value your feedback” checkbox activity. A real listening tour is an operational intelligence system. When the tour is done well, it...
Figma vs. Claude Design: From UI Screenshot to Fun...
Both Figma and Claude Design allow you to go from a design idea to a fully functional prototype. And the cool thing is that you can feed…Continue reading on UX Planet »
Source material: Graphic designer Aitana Picó want...
The multidisciplinary designer and artist shares what’s in her “mental database”: an off-putting tarot deck, a Jockstrap CD, and a recurring dream about aerial silks.
Can AI follow a real design system?
I Gave Claude Design My Design System and Here’s What HappenedContinue reading on UX Planet »
AR Heuristics to Avoid Common UX Pitfalls
User testing may be the final word in usability, but usability guidelines, or "heuristics," are rubrics designers use to evaluate their designs. These guidelines are the product of decades of research and experience. They have traditionally been applied to...
15 Inspiring UX Quotes for Innovation and Design
In design—and anywhere else that innovation is involved—words can often paint a picture far more vividly than strokes on a canvas ever could, and that’s true in UX design (user experience design), where inspiration often comes from straightforward phrases....
Google Stitch vs Figma AI: I Designed the Same Mob...
Google Stitch and Figma AI both make it super easy to prototype a new design. All you need to do is submit a prompt, wait for a few…Continue reading on UX Planet »
Graphic Artist vs. Graphic Designer: What's the di...
Graphic art versus graphic design is pretty much still a bone of contention, and that’s after a long-standing debate that just keeps going on and on—more a source of intrigue than anything negative. Some believe the two overlap with...
What product teams actually struggle with (and the...
From competing priorities and imperfect data to the AI skills gap, here’s what product teams are struggling with most, and how to fix it.
I Tested 3 Popular Claude Code Skills for Web Desi...
Front-end design is by far one of the most popular tasks Claude Code users do. Nearly every second tutorial about Claude Code covers its…Continue reading on UX Planet »
Spatial UI Design: Tips and Best Practices
UX design for Augmented Reality (AR) has some different guidelines than what is used for screen-based UX. Designers must consider the space and the physical limits of what is comfortable for the human body. Also, as AR overlays physical...
Design handoff with Claude Code
Design handoff is the process of handing over a finished design for implementation. This is one of the most tedious parts of the design…Continue reading on UX Planet »
Try these 5 Weave tools—and share your own
Community publishing is now live for Weave tools. Here are a few tools that stand out, from turning a moodboard into a realistic room mockup to previewing your next nail set.




















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